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Author Topic:   AC:SL Oathbreaker
Greysoule
Game Hits Member

Posts: 315
From: DeSoto, MO, USA
Registered: Nov 2002

posted November 15, 2009 07:24 PM     Click Here to See the Profile for Greysoule   Click Here to Email Greysoule     Edit/Delete Message Reply w/Quote

AC:Oathbreaker

Head:MHD-RE/008
Core:MCL-SS/RAY
Arms:CAL-44-EAS
Legs:MLM-SPINE
Boos:CRT-FLEET
FCS-:PLS-ROA
Gene:CGP-ROZ
Radi:RMR-SA44
Insi:-
Exte:CSS-IA-64S
BacR:CWX-LIC-10
BacL:CWX-LIC-10
ArmR:MWG-MG/350
ArmL:CWGG-GRSL-20

OP-INTENSIFY

AP ------------------ 8331
Weight -------------- 6861
Surplus EP ---------- 4507
Price --------------- 701300
Core Type ----------- OB
Offensive Points ---- 6921
Defensive Points ---- 2865
Stability ----------- 1659
Mobility
--Moving Ability ---- 877
--Turning Speed ----- 125
--Rising Ability ---- 3072
Cooling Efficiency -- 3373
Support System
--Radar Ability ----- 167
--Sensor Ability ---- 250
--FCS Performance --- 2285
Grade --------------- Great

-------------------------------

I normally am not a OP-INT designer, but I suppose that does not matter anymore. Anyway, I been tinkering around again and came up with Oathbreaker. Really once I got into piloting this thing the left handed grenade launcher is what brings it together. It allows you to give a rapid nasty one two punch with the linear cannon, or nice smack in the middle of one the better MGs trackingwise.

Even with my decaying knowledge that steady play brings I feel like this core is solid enough to throw around.

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Mechadon
Game Hits Member

Posts: 669
From: Pembroke, VA, USA
Registered: Jan 2003

posted December 01, 2009 04:48 AM     Click Here to See the Profile for Mechadon   Click Here to Email Mechadon     Edit/Delete Message Reply w/Quote
Ah man, been so long....Now I'm not even sure if my PS2 is still working these days. Guess it wouldn't really matter either way though; I'm too lazy to hook it up right now . I suppose it's a good thing that, at one point, I had all of the SL parts pretty much memorized. I don't remember much now though...but yet. Let's see...

I loved the lefty grenade launcher. It always lended itself to pretty much any setup. Need some extra bang without having to pay a big price on weight? Then that lefty GL is a great way to do it. I toyed around with a LIC-10/GRSL combo a bit back in the day and it was a pretty wicked one-two punch. The base you've got it on looks pretty damn solid too. I can't remember why now, but I wasn't a big fan of the EAS arms. It was probably for some stupid ass reason though :P. I also can't really recall, but didn't solid extension shields add instability? Well for some reason, the only thing that I can think that would be a potential problem would be stability. But that worry is fleeting as I can't trust my own knowledge without trying the design out for real.

But this is undoubtedly a solid design from the weapon setup and from what I can remember from the frame parts. It's nice to see a design posted around here after so long

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Brian
Assistant Godhand

Posts: 974
From: Headquarters
Registered: Aug 2003

posted January 07, 2010 01:26 AM     Click Here to See the Profile for Brian   Click Here to Email Brian     Edit/Delete Message Reply w/Quote
I.. I don't even remember parts anymore.

I think we will now declare this the best AC ever. Because for all I know, its overweight by 3000, has no good stats, and _________ (insert armored core comments I cannot remember there) haha

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Mechadon
Game Hits Member

Posts: 669
From: Pembroke, VA, USA
Registered: Jan 2003

posted January 08, 2010 03:21 AM     Click Here to See the Profile for Mechadon   Click Here to Email Mechadon     Edit/Delete Message Reply w/Quote
Good job Greysoule! You are now an AC design GOD

/me bows down

[This message has been edited by Mechadon (edited January 08, 2010).]

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Brian
Assistant Godhand

Posts: 974
From: Headquarters
Registered: Aug 2003

posted January 09, 2010 04:12 PM     Click Here to See the Profile for Brian   Click Here to Email Brian     Edit/Delete Message Reply w/Quote
I'm really wondering what even made me come here the other day to be honest.

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Mechadon
Game Hits Member

Posts: 669
From: Pembroke, VA, USA
Registered: Jan 2003

posted January 15, 2010 04:41 AM     Click Here to See the Profile for Mechadon   Click Here to Email Mechadon     Edit/Delete Message Reply w/Quote
I generally will come in here once every few weeks if I don't have anything else to do. 9 times out of 10 there's nothing new (as if I should be expecting something new). Once in a while though, you'll get a new post or thread. It's like winning the lottery, except less rewarding :P

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Greysoule
Game Hits Member

Posts: 315
From: DeSoto, MO, USA
Registered: Nov 2002

posted February 22, 2010 12:07 PM     Click Here to See the Profile for Greysoule   Click Here to Email Greysoule     Edit/Delete Message Reply w/Quote

That's kind of funny. This shows Mech's post being edited but it does not show Brians being edited. Either Brian changed his mind about the post or someone changed his mind for him.

So what happened to your rant about SL being so out of date that nobody even plays it anymore?

Mech, I know you saw his earlier rant... and as always... Silent Line is my Favorite of the AC series bar none. I do know a few old gearheads that lurk here every now and again. Point of fact.... how many cores from newer AC games do you see being posted here?

Just wanted to let you know, you just about provoked me to respond, but when you modify your own post and don't even show it is edited.... shows your own morals.

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Brian
Assistant Godhand

Posts: 974
From: Headquarters
Registered: Aug 2003

posted February 24, 2010 07:37 PM     Click Here to See the Profile for Brian   Click Here to Email Brian     Edit/Delete Message Reply w/Quote
I'm a godhand so it doesn't say I suppose ha.

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Mechadon
Game Hits Member

Posts: 669
From: Pembroke, VA, USA
Registered: Jan 2003

posted March 02, 2010 07:46 PM     Click Here to See the Profile for Mechadon   Click Here to Email Mechadon     Edit/Delete Message Reply w/Quote
You guys have me lost here. I don't recall seeing a rant...not that I remember anyways :P. I think my edit was to fix a spelling error or something.

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