11/04/00

Pat’s Seaman Journal, Day Three

 

Actually, this happened on about day 14… but who’s counting? Not me. My Seamen are all dead, killed by the heartless ways of game-frenzied partygoers. They’re dead, Jim, and no amount of Dreamcast date tweaking or VMU fixing is going to bring them back, dammit.

See, I thought it’d be fun to leave the Seamen out on display for the full two days of my last game party, and for a while, it was. I also noted that they tend to evolve at a much faster pace when tended to for many hours at a time. By the time the fateful second day of the party arrived (also known as doomsday for poor innocent "Susan" and his brethren, they’d grown into legged tadmen, and seemed on the verge of taking their first shaky steps onto dry land.

Unfortunately, cruel fate had other plans, and when Susan started whining about the cold, one of the partygoers muffled his terrarium so nobody could hear his pleas. Alas, by the time anyone noticed, they were all floating silently in the shallow pool of water at the far side of the tank. The same pool of water Susan had helped me create when he pushed that rock… that… I’m sorry, this is hard for me…

Anyhow, needless to say, my experiments with this mysterious creature ended in failure. In the end, a bunch of gamers sat around playing video games and ignoring Seaman’s basic needs, and as a result, sweet Susan is no more. Rest well, Susan, and dream of female-faced fish thingies.

 

-Pat

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