08/27/01

A Day with Melon Chan - 

Review : Melon Chan's Growing Diary

Melon-Chan's Growth Diary

System: Neo Geo Pocket Anti-Color (aka Neo Geo Pocket)

Price: $20-25 depending on where you get it. But why would you?

Genre: Dance/Death-Sim/Strategy FPS

(Mofat's Note: Due to the high risk of me dying from overexposure to the gamma rays emitted from this game, I was assisted by Brian Ellis, a friend of mine in reviewing this game.)

Brian Ellis's Take:

Imagine for a moment, being an typical Asian child. Your father is actually a shaven gorilla, a cruel trick played on your mother by African locals during her visit as a grad student in order to complete the requirements to become a bukkake star of film and stage. Your pet monkey was recently killed when crossing the bullet train's rail, and while your bonsai tree may provide hours of endless enjoyment, it does little to fill the spontaneous hijinx only a monkey can provide. The steady diet of rice, cubic watermelons, avocado suspended in flavorless gelatin served as candy, and sea urchin genitals keeps the residual radiation sickness at bay. And first and foremost, if you're to believe anything this game presents you, you live in an empty house… in which you're destined to DIE!

When people in the American culture are diagnosed with a terminal illness, doctors sometimes advise them into keeping a "growth diary" to gain perspective on their life, chronicling their lifetime of experience for the benefit of their loved ones. Hence, by the title of the game, I can only assume it's the by-product of some terminally ill child prodigy quarantined in their empty house without nothing but a home-made computer fashioned out of rubber bands, duct tape, a box of Hello Kitty chocolate laxatives, and a cat.

The "game" is as this: Melon-Chan is confined to her house where you can sadistically guide her daily life. You decide when she goes to the bathroom to "push fluids", and when she goes into a coma for three months. For extra fun, if you can navigate 30 menus written exclusively in Japanese, you can wander outside and harass a handful of locals until they realize whatever you have is contagious, or until you run out of money… whichever comes first. This routine of sleeping, constantly looking at a toilet, and marauding around until she DIES. To be honest, I haven't progressed to that point yet, but I assume she does… a fate similar to the title character of Ecco the Dolphin, when at the end of the game, a passing cruise ship discovers they ran out of tuna-meat for the big feast.

 

Ratings breakdown (on a 1 to 10 scale, where '10' represents River City Ransom, and '1' represents Jeremy McGrath Supercross 2000)

Graphics: 3.0

While the backgrounds are a perpetual gallery of black and white masterpieces, Melon-Chan herself apparently only has a half a frame of animation.

Sound: 1.0

If Mozart was alive, he'd have made the soundtrack to this game. But he's NOT, so apparently they trained a circus bear to smash a keyboard in a haphazard fashion to make the goofy never-ending background music.

Controls: 4.0

Just like in real life, your interactions are limited to waving around the severed hand of Mario.

 

Replay value: -10.0

You'll love it as much the second time you play it as you did the first time… if that means anything.

Overall (not an average): 4,352,352,023,592,358,139,281,513,958,250,235,892,358,928,352.2

If you're one of those dirty Otaku who thinks owning subtitled Cowboy Bebop and knowing the meaning of the word "baka" makes you less filthy than your Anime-convention-attending brethren, you'll love this game simply because:

1): It's in Japanese.

2): You're an idiot.

Otherwise, the rating still stands because it's a Neo Geo Pocket game, and Neo Geo Pocket owners desperately need all the self confidence they can get.

 

The Reverend Mofat's Take:

If you've ever fantasized about having a little girl in your pocket, go see a psychiatrist. We don't take kindly to your kind of fetish here. If you've ever fantasized about playing games meant for girls on your Neo Geo Pocket, then this is for you, Melon-Chan's Growing Diary.

Honestly, the story behind this game ranks as the greatest of all time. Too bad you won't be able read it without knowing Japanese. The story revolves around a little girl named Melon-chan who must collect 8 pieces of a holy chalice in order to claim Shigeru Miyamoto's soul in a heart shaped container and do battle with Mooby the Golden Calf all while keeping a diary of your events and growing to find a man to love. Of course, having played the game only once and knowing absolutely no Japanese, I can only assume this is the task of the game.

Yeah. The game is in Japanese. And seeing as it has TONS of menus to crawl through, they should have just called it Menu-Picker 9000 Pt.2 : The Return Of Melon Chan. But due to the magic of technology, the Internet and refreshing Wrigley's Chewing Gum (TM), we can now read what a sample menu would read like...:

    

                                        Before translating .....                                                                                  And After!!

And as you can see, this game is GORGEOUS, in glorious muddy Neo Geo Pocket monochrome. You'll see every bloody fatality, every lens flare, every Pocket Monster in beautiful black and white. WHY? Because color ain't good enough for ya, bitch. 

Sound...it's a Neo Geo Pocket game. If you're expecting symphonic masterpieces, throbbing bass, and full speech, go to hell. You expect too much. It's a handheld. 

In other words, it's something  you'll never play, never buy, never hear about ever outside of some dope at a game store who bought it. And even he doesn't know why.

 

The Reverend Mofat Jones has no idea why this was reviewed.

 

-Mofat , with special thanks to Brian Ellis. 

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